Research Question.
What is the simplest method to successfully interact with your own custom 3D models in Crysis?
In the outline for the research assignment it states that we are to "be perceptive to and document the strengths, weaknessess, opportunities and differences in the two workflows engaged with in EXP1 and EXP2". For my assignment I figured what better question to ask than what is the simplest method to get your own custom 3D models into Crysis. After having to complete both workflows for our compulsory experiments I hope to have a decent knowledge of the pathways taken, and to find out which is not only the most successful, but the simplest method to allow for real-time interactivity with a custom made model in the gaming software Crysis.
Town Hall Subway Station.
These images show a comparison between my SolidWorks model of Town Hall Subway Station and the real life floor plan.
Wireframe image capture of the overall model in 3DS Max.
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