Export model from SolidWorks to 3DS Max to Crysis.
I had not yet finalised my Town Hall Subway Station model, so I just used the simple shape of a house for today's Laboratory work. This way I was still able to satisfy the requirements for the tutorial, and was able to familiarise myself with the necessary processes.
After following the instructions on russell's website I managed to perform the tasks relatively easily. However when I imported the object into Crysis the textures did not appear. This seemed to be a common problem in my tutorial class. However after I had uploaded this image we were shown how to overcome the issue.
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